Would it be possible to have bm SDK support func_ladder rather than func_useableladder and info_ladder dismount.
bm will use func_ladder if its in the .vmf from another mod, but you can not set it on a new level.
Thanks
Humor me - why would you want to use func_ladder instead?
It’s native to Hldms, The other games hl2mp,css, will allow func_ladder with text change.
It is not as clunky as func_useableladder and info_dismount (2-3)
you only need a texture and one click you have a useable ladder
but mostly when i port my levels over from hldms to bms it
will be easy-er (lol)
I haven’t made any BMDM maps yet, but don’t BMDM maps already use func_ladder? If not, then they seem to use something incredibly similar.
You can use both the HL2 ladders (func_useableladder) or a brush with the ladder texture on it (which is what func_ladder is). In our game, it does not need to be a func_ladder, just use the ladder texture. I believe both will work.
Thanks for the reply, i have tested and yes the "ladder"texture set over what you want to be a ladder does work, no real big deal
i was just used to ctrl t set func_ladder and done