fun and unrepetitive game?

In Oblivion I managed to get on top of the big tower thingy, and I jumped off and killed a guard by landing on him. I felt awesome so I jumped off again.

in oblivion i hoarded hundreds of skulls in my house. wass a bit repetetive

I hope you’re not serious :hmph:

Oh yeah, Morrowind and Oblivion were awesome!

I must’ve spent hundreds of hours with those two.

iwbtg. Not the most fun, but the only thing that remains constant is that everything is trying to kill you.

Diablo II. Everytime you load the game, the enemies and map resets :smiley:

Unrepetitive?

Garry’s Mod.

You can do ANYTHING.

I was dead serious.

The truth is that there’s no such thing.

old school GTA, the buildings always look different i swear, and you can ditch a new ride at the tip everytime you play.

Your first language isn’t English, is it?

No, no. That one’s already quite stale.

I tried to make it more interesting by hoarding skulls like hercule poirots nutsack did in Oblivion, but that novelty wore off as soon as life began to permanently resemble GTA with four stars.

Ah, GTA law enforcement. Start a fistfight in the street; get shot to death by an officer.

I hear Superman 64 had a nice selection of different gamemodes.

Been given anything is too much and you get bored with too much choice!

It’s where scribblenauts also failed.

Best… game… ever! :stuck_out_tongue:

The only games like that I can think of are Brain Age and Wario Ware.

Smash Bros. Brawl - The gameplay is always the same, but after hundreds of hours of playing you’ll still never know what will happen next :wink:

I got bored of Brawl so fast it was incredible.

lern2hiddentext

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.