[FIXED] Music still plays at Game volume when Music volume is set to 0

I set my Music volume to 0 so I could listen to Spotify while playing (heresy, I know)

The blast pit music came on at full volume anyway (this was on the return trip from one of the areas, I think it was the power generator)

This would appear to be apparent in several other instances too. caused by a minor error in the file path for the music sound entities causing it too not recognise them as music but instead as generic audio.

Fixed for a future patch.

Is it fixed in a way that means that music ambient_generics need to point to a different location, or is it handled programmatically behind-the-scenes? :slight_smile:

Just needs #* or *# at the start of the path for the ambient_generic IE “#*music/bms - mscl_ambience3.ogg”

Cool, already did that. :slight_smile:

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