Here is a proof-of-concept fix for the FPS drop caused by the extensive usage of the alpha-blended vertexes produced by particle systems at the test chamber right after the cascade resonance.
Disclaimer:
a) No warranties. It may work. It might not work.
b) It changes the way smoke effects look like in the test chamber. Having this installed would alter the visual appearance of the game from the way developers intended it to be.
c) FPS drop would only be reduced. With my GTX 550 Ti @1680x1050 with the original BM I’ve got drop to around 35-50 FPS there without this fix and to ~75-80 with it in place having vsync turned off and fps_max set to 200.
d) It is not expected to fix FPS drops related to smoke clouds in any other places of the game (unless devs had used the same smoke particle systems definitions from the c1a1x_effects.pcf at some other map).
How to use:
1. Download BMS_particle_test_chamber_fix_#1.7z archive from the link above (can’t attach it to the post as forum settings forbids to do so).
2. Unpack the contents of the archive to the /steamapps/sourcemods/ overwriting all the existing files.
3. Enjoy, test, report.
PS. If you want contact me, don’t try to PM - that’s not efficient. Feel free to send SMS to +79262181320, or make a voice call to that number or to a skype “lexatwo”. Be sure to mention “use english” as a first sentence so we could understand each other. Thanks.