I wanted to use the Black Mesa Shotgun model in HL2 CM2013.
So far i managed to replace the files correctly, but the problem is that
now both the hands and the weaopn is in pink/black texture.
Any solution?
You need to change way of texture in the qc file bfore compiling
Sorry, i don’t follow.
What “qc” file and what compiling?
I didn’t use any programs for editing, i only replaced files.
Please explain a bit better.
Can you post screenshot?
You need ot create materials/models/weapons/v_shotgun/ for shotgun textures and
materials/models/weapons/v_hand/ for hands textures
The v_shotgun and v_hand textures i probably didn’t copy because i didn’t know where to place or replace them.
You can just take model without texture .You need to create folders for textures. Actually i can make bm shotgun fo hl2 hands if you want
Show off!
That’s great, now i need instructions for dummies, like letter by letter.
If you can make it for me, that would be wonderful, thank you!!
- You need proagrams:
1-Crowbar https://steamcommunity.com/groups/CrowbarTool
2-3dMax 2009
3-SMD Importer and Exporter https://www.wunderboy.org/3d-modelling-tools-plug-ins/smdimport/
4-GCFScape https://nemesis.thewavelength.net/?p=26
5-Notepad++ https://notepad-plus-plus.org/
6-VTFEdit (Editing Teture flles) https://nemesis.thewavelength.net/index.php?c=178
Por favor?:
You beauty!