Event Viewer Faulting module client.dll

The game worked well for around 4 hours then when I got to the part where you have to turn the massive fan on (in the silo) the game started to crash. Saved points do work but the same issue happens. Trying to replay the section from the autosave doesn’t fix it either.

From Event Viewer:

Faulting application name: hl2.exe, version: 0.0.0.0, time stamp: 0x470c11ae
Faulting module name: client.dll, version: 0.0.0.0, time stamp: 0x504ecc4f
Exception code: 0xc0000005
Fault offset: 0x00362edd
Faulting process id: 0x1bfc
Faulting application start time: 0x01cd9412f318b0c2
Faulting application path: e:\games\steamm\steamapps*_**\source sdk base 2007\hl2.exe
Faulting module path: e:\games\steamm\steamapps\sourcemods\bms\bin\client.dll
Report Id: 3b887599-0006-11e2-9d93-002522c2f0e9

MDMP

Attached to this post

What I have tried

Verified SDK files
Defrag SDK files
Try lowest graphics settings
Try different graphics settings
Different resolutions etc

System Specifications

i5 2500k
16GB DDR3
AMD 2GB 6950
3x24" Screens (totally disabled Eyefinity for play)
Windows is on SSD, Steam is on SATA
hl2_4104_crash_2012_9_16T13_55_26C0.mdmp (97.8 KB)

Just managed to get the game working but settings everything to max and using Eyefinity. No idea why that worked. However now a new crash appeared.

From Event Viewer:

Faulting application name: hl2.exe, version: 0.0.0.0, time stamp: 0x470c11ae
Faulting module name: engine.dll, version: 0.0.0.0, time stamp: 0x4b674d96
Exception code: 0xc0000005
Fault offset: 0x0026b94c
Faulting process id: 0xdd8
Faulting application start time: 0x01cd9419e2da628f
Faulting application path: e:\games\steamm\steamapps*_\source sdk base 2007\hl2.exe
Faulting module path: e:\games\steamm\steamapps*
_****\source sdk base 2007\bin\engine.dll
Report Id: c07cd8ed-0014-11e2-9d93-002522c2f0e9

MDMP

Attached to this post
hl2_4104_crash_2012_9_16T14_41_56C0.mdmp (93.6 KB)

I’ve being getting this on the last few chapters. It’s weird cos the game has being flawless otherwise.

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.