env_beam entities with the "Ring" flag cannot be turned off or killed.

Example of such: center_rotating_beam_ring2, center_rotating_beam_ring3, and center_rotating_beam_ring4 on the map c3a2h.

I’ve been making a shutdown sequence for the lambda teleporter as part of a project of mine, and I noticed that no matter what I did the ring beams would not go away. So after trying a few other things I decided to turn off the “Ring” flag, which of course solved the problem.

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