Elevator in bm_c1a1e [Fixed]

After entering the elevator and pressing the button, the player can still exit the elevator before the doors shut, leaving the player stuck. I suggest prohibiting the player from exiting using an invisible solid brush that’s activated upon pressing the button.

] status
hostname: Half-Life 2
version : 1.0.1.0/14 4104 insecure
map : bm_c1a1e at: -1825 x, -8070 y, -3583 z
players : 1 (1 max)

] getpos
setpos -1825.616211 -8070.931641 -3583.968750;setang -1.988911 -82.199989 0.000000

I did the same thing :S

https://www.youtube.com/watch?v=V7HIbDTzleU

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