I’m currently trying to make it so that hitting E on an NPC will set its health to 0.
OnPlayerUse > ____ > SetHealth > 0
This works if I name the NPC and then use that name in the blank space, but dynamic targetnames like !self and !caller are not working if they refer to said NPC.
I could deal with naming each and every NPC I want this to work on, but if I could avoid that somehow I’d certainly like to.