So, I went ahead and took a look around. Overall it’s a pretty decent port; there’s just a few issues I think would be worth fixing:
I’m not sure why the inaccessible areas were blacked out like this. Just keeping the doors locked would be more than sufficient.
A lot of the lighting looks strange, as though the map has leaks.
The map still uses the old cinderblock textures found in the maps given in the mapsrc folder, as opposed to the new “2k” textures that actually appear in the game.
The Bounce-style wooden ladders are odd-looking; I’d suggest using the metal ones as in Lambda Bunker.
The lights in the ventilation shafts seem to either have the wrong skin or are partially embedded in the wall, as they are not being illuminated.
Not a big fan of turning these catwalks just into empty holes; maybe have the fences “fallen down” on the floor in front of the area.