https://www.youtube.com/watch?v=VLdjOyoUr5U
Seriously, fuck the cyan. It’s not the worst problem.
But seriously, everything screams ‘hey warcraft got a facelift with a brdand new korean overhaul!’. Monsters, tiles, architecture, character, armour - it reeeeeeks of overblown fantasy.
I just loved how they kept bragging about DH being gothic and medieval and shit, when in fact, she looks like a straight rip-off from lineage, granado espada or some shit like that
Diablo was medieval. Yeah, Gothic too, but mainly it was medieval.
Fantasy =/= Medieval. Can someone remind that to people in Irvine and smack them a good one in the face?
Or at least show them the first Assassin’s Creed to show them how medieval looks? And make them stop laying themselves out and pulling the designs out of their asses to ‘make them stand out’?
Seriously, those people are doing nothing but stroking their own egos here in a pretentious attempt to appear cool to the target audience.
‘Oh look what a badass art dzinr I am, look at my epic 3d modelling and sketching skillz’ - this is the first mistake when you are doing a sequel to something that already has been with us for 15 years. On top of that, modesty is really a virtue.
But, hey, they’re only humans like all of us and it’s natural:
But Bill Roper and the co. were smart enough not to fall for it.
I guess it’s the shitty times we currently live in.
Sorry for a rant, I swore once not to talk about D3 art direction any more, but I guess i can’t help it.