Here’s a TF2 map I’m working on, my first, actually. No where near being close to being complete, I’m just posting my current progress so that I can get some constructive criticism on it. So, without further ado, here is is:
This is the capture zone. The basic idea is the other teams flag spawns in your base and you have to get it to the other teams base.
Hallway leading to the capture zone.
The area outside the spawn.
This is what you see through the above windows. I can’t model so the best I can do is make a brush artillery gun, with real firing action!
The interior of the bunker.
Interior of the spawn.
Stairs down to the caves. Fear my fail displacements.
And there you have it.