Create a new enemy or some other random concept art for Episode 3

That’s not what it means at all. Where did you get that stupid idea? It just means that it’s an example of a new gibing system they’re working on. The way it explodes and dies and such. You can’t “shoot off striders legs until there’s just a head left” and that would be a horrible idea.

How about a fucking dinosaur?

Mossman zombie? I’d hit that…With a crowbar.
And when you kill it, the headcrab falls off, revealing her face contorted in a painful expression, with a hole in her forehead.

I think the EP3 soldiers will have different armor, maybe parkas built-in.

dias read the FAQ it sais not to insult someones ideas for that you will have to inject yourself with cobra venom

Dias drinks cobra venom for breakfast.

yeah but thats not dangerous

Yes it is, he could choke on it.

This isn’t very good and i wanted to be quick. But i think it would be awesome to have a guy sort of like that, who was like a advisor protector. Like some badass combine guys would come out in heavy armor and you had to shoot there armor off before you could get to there weak parts. Becuase lets face it what can a fat retarded worm do apart from… freeze your bodily movement…and suck out your brain…

i dunno TOSS you into structures, crush you with physics objects. all without touching you.

a heavy armoured robot piloted by GlaDos.
Main weapon: cake thrower
secondary weapon: to sing the Portal’s credits music. 100000 of damage poer second

But Still Alive is a GOOD song. Instead it should be piloted by Rick Astley. Enough said.

Rick Astley makes good music also.

Primary Weapon: Rickroll
:fffuuu:

Maybe a minigun or somethin…

A huge dodrio… it’d have 3 heads, 2 legs, is very fast, and can peck you! It’d look like :

Name: I didn’t name it. I was gonna call it “Abomination”, but then I remembered I got that from Fallout 3.

Description: Through Genetic Engineering, Surgery, and Force Evolution, the Combine created this monstrosity solely for food. Once they reach age 5 (equivalent to a 20 year old human) they are harvested for food. They are neither male nor female, but are created in large organic birthing machines.

Appearance: A human male, but bloated and with large lumps of meat growing on his back, and no reproductive organs. His head is either non-existent (replaced with a ‘lump’) or similar to that of a Stalkers. He has small black beady eyes, which are sunken at least an inch into his deformed skull.

Behavior: They are far from human in terms of behavior, they are treated like cattle, and act much like it too. They do not have any intelligence left in them, and no humanity. They are normally passive, however attacking one could turn the “herd” on you. They behave similar to headcrab zombies, or stalkers.

Interesting. I’m actually surprised they haven’t done that yet. Zombies are old and getting monotonous - having a main character die by way of a headcrab would make them incredibly disturbing again, as you realise what a shitty and horrific way to die it is. Jarr, Mossman zombie ftw. Perhaps not for you to kill, but by way of a cutscene.

Concept: Stalker Zombie:

Hawt

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.