Well, so far I only found one relevant bug: if you start running with only the Satchel trigger (if you dropped all Satchels) a new Satchel shows up during the animation and stays after it ends.
Other than that, I only found a clipping issue in Anomalous Materials if you kill the sitting guard (the one who placed a bet on Gordon’s arrival) he’ll clip through the console.
Oh and save files are pretty much F’d up: AI no longer works and triggers are visible. Just the usual thing with updates.