Cliping in inbound Tram

Found a really obvious clipping issues that I hope can get fixed at some point soon during the very first section of Inbound right after you see “Barney” is you consider Blue SHift canon. The back end of the tram on one side dips right into the wall. I uploaded screenshots of it in case they are needed.

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.