cinematic physics

I know the devs aren’t gonna go giving away this kinda detail, so I was curious as to in what scenes you guys think EP2’s cinematic physics will be included in the mod?

sorry if this thread seems pointless, but I hate using the “got a Question” thread because you’re questions go mostly ignored/unanswered. and for the record I did do a search beforehand. feel free to flame me if nessescary.

Roaches if I get my way :fffuuu:

osprey crash?

I can tell you about one place where cinematic physics are used, Blast Pit!

The test chamber, Blast Pit

Surface Tension would also have some.

that bit where the nihilanth makes the platform you’re standing on spontaneously collapse?

that was the only on I ever thought off the top of my head.

That wouldn’t require anything cinematic in my opinion, just make it break into some pieces and fall as physics wants. Of course, if the devs DID put cinematic physics there, they definitely shouldn’t get rid of them, lol.

What have you done !

Look, Psyborg doesn’t have to hear all this he is a highly trained professional.

Jet crash go.

unforseen consequences

about 20

about 7

no 20

That made me think of Wanted o.O

The microwave casserole

Bahahaha!

“Gordon! You asploded the kitchen!”

Subject: Freeman
Status: Terminated
Reason: Failure to preserve breakfast-critical noms

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.