Chell's new outfit

not enough skin.

Woah! It sure looks tight down there.

It’s tight everywhere, just look at her arms.

Since when does a lab rat need to show any skin? Did she really show that much more in the first game? Do exposed calves and forearms really get you all hot & bothered?

That’s the best part! :slight_smile:

Eh, new model’s better anyway. (Tank-top model confirmed: see the first 10 minutes video)

Tank top outfit design is also awesome. I’m psyched ^^

I didn’t watch the First 10 Minutes video… to me, giving away the beginning is just as bad as giving away the ending. I can’t watch a partially finished version that Valve threw together as an exposition, but will still ruin a few opening lines.

^this

Spoilers don’t really bother me, tbh. Which can lead to some rage when I realize, too late, that most people are bothered by them.

Unless you can read Wheatley’s lips, there was no audible dialogue in that video, as the audio was overwritten with a distorted Still Alive.

I can’t realistically imagine a worse way to experience Portal 2. Therefore, I’m still not watching it o-o

chell is such a qt

^ wow she look very hot

Right handed again. that’s better

I don’t know why, but her face on that magazine cover looks a little bit odd to me. There’s something wrong with her left eye (right eye for the the viewer). Maybe it’s bigger, or kind of different shape. It’s just weird. :expressionless:

Yeah I was thinking that too, her face looks weird… It’s like they put a lot of effort on her body and then just scribbled some weird-looking features on her head…

a little nitpicky considering its a first person shooter

I think that the real problem is that you were staring at that video-game girl too long. :retard:

Not really, I noticed it the first time I saw that picture. But it’s not really a big deal. I guess I should focus more on the other parts of her body. :stuck_out_tongue:

Tits!

She’s hot, but there’s nothing generic about her.

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.