C1A1_00 announcement vox is wrong!
in “game_sounds_announcement.txt”
"C1A1_00"
{
"channel" "CHAN_STREAM"
"volume" "0.8"
"attenuation" "1.25"
"pitch" "100"
"soundlevel" "SNDLVL_130dB"
"wave" "vox_overhead/C1A1_01.wav"
}
wave shoud be “vox_overhead/C1A1_00.wav”.