This are the bugs that I found in maps.
Nodraw texture left on brush inside Boetsma locker. Level:Unforeseen Consequence
Vertex are not attached. In sewer Level:Unforeseen Consequence
Pipe is not alligned with wall. Level:We’ve Got Hostiles
Vertex are not attached. All doors inside silo where are Tentacles Level:Blast Pit
Health Carger inside wall. Level: Power Up
Props are black problem with lightning. Level:Residue Processing
Displacment is not alligned with floor. Level:Residue Processing
Displacments are not sewed. Moving water. Level:Residue Processing
Prop static TV. Level:Questionable Ethics
Water splash bug. Level:Residue Processing
Here is more bugs that i found.
Is this supposed to be here? Level: Surface Tenison
Objects are black problem with lightning. Level: Foreget About Freeman
Hole in the wall, vertex problem. Level: Forget about Freeman
Source of light but no model Level: Forget about Freeman
Not alligned models from both sides. Level: Lambda Core
Texture settings: high
:facepalm: 3 years of polishing & bug fixing
…
Jk.
I’m sure they will fix this in the next release.