Hi, first runthrough, and I’ve ran into four minor glitches.
- Sector C Locker Room, Post-cascade. The roof of the other (not Freeman’s) locker has no texture.
2) Unforeseen consequences. After you traverse the pipes where the Houndeye has destroyed the bridge. After the load, if you backtrack to that destroyed catwalk, and look at the grate, it will magically be there again.
3) We’ve Got Hostiles: Room with two bridges and alot of Barnacles. If you fall down towards the fan, you simply get reloaded, no fade or anything. Not really a glitch, but it seems a bit abrupt.
4) On A Rail: After raising the rocket, if you board the tram and go forward far enough for the door back to the rocket silo to close, and then back up, the tram will go through the door partway.
NOTE: I read the instructions after I took these screenshots. I’ll go back and get the maps and locations once I finish my playthrough, but I just wanted to post these before I forgot.