Hi everyone.
There is something weird about the ammo display that I’ve noticed since the steam release.
Both health and suit number values turn red when below 25%, which is obviously useful in certain situations.
However, for some reason, the ammunition one does not. It appears to be a bug of some sort as ammunition management can become quite crucial in BM.
I tried looking at some files (hudlayout.res) and oddly enough the ammo counter seems to be set up to behave just like the health and suit counters do, but it doesn’t work.
I think it could be worth looking into it, as it seems like an easy fix.
Here’s an example of how it looks like now:
[attach=5231,none,545][/attach]
Also, I’d like to ask if the audio warning for low ammunition, which has been remastered and is present in the game files, could be restored at some point so that it’ll work like it did in HL2.