I want to create flares that are already lit and keep its lit state forever, to use as a lighting-cue for a resource cache.
I don’t see any flags that allow me to do that though.
Is there another way to do that?
Thanks!
I want to create flares that are already lit and keep its lit state forever, to use as a lighting-cue for a resource cache.
I don’t see any flags that allow me to do that though.
Is there another way to do that?
Thanks!
Are they mobile? If not, you could set up a model, a sprite, and a red environment light to approximate the same effect.
That could work. Thanks!
Could also use a prop_physics with the flare model and parent an env_flare onto it, set the duration to 60000 and turn it on when the prop_physics is picked up.
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