What sound exaclty is missing:
Start chapter 5 “We’ve Got Hostiles” (or the map bm_c1a3a), proceed to the scientist who starts saying “open the silo doors” and wait until the guard inside the room gets grabbed by a zombie who pulls him into the vent.
The guard is supposed to make some choking sounds but in my case he doesn’t. In the console I get the following warning/error message:
Failed to load sound “*vo\c1a3a\silodoors\grd_zombiegrabscream.wav”, file probably missing from disk/repository
The actual path to that sound file is vo\c1a3a\grd_wgh_zombiegrabscream01.wav
I’ve removed the entire game, deleted the game directory manually, and re-downloaded the whole game again (“stable” branch, not beta or something else). I have no workshop addons installed, no manual mods or any special custom config file or something like that. The issue persists.
According to a discussion on Steam this issue is supposed to be specific to my system, but is it really?
Something else I want to mention is that the only “zombiegrabscream” file listed inside bm_c1a3a.manifest is the missing file mentioned in the console log.
Well, I know how to add custom stuff to the game’s search path, so I can easily fix that for me, but I still wanted to let you know that. I’d also like to know if I’m really the only person experiencing this tiny bug.