And it’s simply this: Make the “Blast Pit 3” soundtrack sync up better with firing the rocket engine to burn the tentacle, which is how I imagined it would be when I first heard it before the mod was released.
It’s currently set to play as you enter the silo a third time, which can be hit and miss if it was meant to sync with the rocket engine depending on the player. Here’s a naff video I made to demonstrate how it would be compared to how it is. Also the burning animation may have to be slowed by half, which I emulated in the vid (tentacle roar sounds optional). It’s a minor mod that may improve this bit of the game a fair bit IMO. Maybe the BMS dev team can do something similar to how they synced the music at the end Surface Tension when being chased by the Gargantua?