Black Mesa Travel

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Download: https://steamcommunity.com/sharedfiles/filedetails/?id=738882730

Very interesting tram journey, but i found up untl the end the npc’s were just posed and not woving or in an idle pose like this bit sill n interesting journey :slight_smile:

I enjoyed this little tram ride through hell :slight_smile:

Honestly, I was a little disappointed in the original Half-Life that you weren’t forced to travel back the way you came, allowing you to see the destruction you had caused.

I think, in some instances, your maps are better than the originals. The helipad area in particular.

One thing I wanted to ask. Would you mind if I used the area in pictures 2 and 3 in a project of mine? If not, its fine, but I REALLY like that whole area, and its certainly better than what I had in mind for my post-disaster version.

Hey I just tried this. I really like the idea, actually it’s quite an ancient thought (of mine at least) to see the monorail after the catastrophe.
Well, this could definetly use fixing, with npcs frozen in position, and some scientists are still there, oblivious to the situation. I’d also bring in more rubble, and dead or flickering lights (especialyl the tunnel part with the Gargantua is still too bright). ,
Still, well done with the job ! I hope you’ll update it! :slight_smile:

Also, if anyone asks how to launch this mod:
- start the game with the console enabled
- once you are in the main menu, give the following command in the console: map bm_Tc0a0a

  • If this helps, than you didn’t read the first comment. XD

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.