Black Mesa - Not Responding on the main menu's startup loading

When I start the game up, I get the main menus background picture, and a box in the bottom right saying “Loading…” and instantly freezes on that, after checking Task Manager it says “Not Responding”…

I can’t give you a minidump because it doesn’t get created…
I am using Windows 7 x64 and others have reported the same/similar issue

Help please. :’(

Hi :slight_smile:

Here’s solution which should work. It seems that BMS can’t load menu map for you. Fixing it is easy:

On your Steam game list select Black Mesa, then Proporties. In starting parameters add:

+map_background none

and start the game. I hope it works :slight_smile:

Thanks for the quick reply, but this did not help, HOW EVER you gave me an idea… I changed my dx level with the launch options and now it works. :slight_smile:

I thought about it too :slight_smile: Get some tea and go to Black Mesa! Cheers :slight_smile:

Hey, not to sound like a total n00b, but what exactly did you do, because I’m having the same problem. I did the “+map_background none” in the launch options and it didn’t fix the problem. I’ve waiting all day to get home and play this :[ lol

Right click Black Mesa, go to properties, then Set Launch Options
put in -dxlevel 9.0

BUT everyone who have tried this, including myself have extremely broken and messed up textures…

Well actually I had really broken textures, then put in dxlevel 9 and it worked, so I don’t know… what are your system specs? (CPU, GPU, OS)

I’ll post them in a bit, but I’ve played HL1, HL2, Counter Strike: Source, TF2 and they work perfectly fine on ‘normal’ graphic settings.

Also it says in the wiki for Black Mesa that if SDK 2007 appears in the TOOLS list you can run it.
I managed to make it work by changing my dxlevel through launch options but get this:
https://forums.blackmesasource.com/showthread.php?t=13342

and the in-game crashes and can’t reach the end of the tram without crashing.

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.