Needz moar lens flare.
Anyone else notice that the HL1 thumbnail in the top right is looking more and more realistic, even more so than the main image, with each postprocessing pass?
Thats because the postprocessing passes are made in Photoshop for teh lulz.
:facepalm:
The whole point is they’re meant to be unrealistic.
:hmph:
If you’re throwing in modern day gaming gimmicks you might as well slap on some health regeneration and announce a Wii release while you’re at it.
A Wii release wouldn’t be so bad
You’re saying the HL1 shot is realistic, I’m saying the BM shot is unrealistic.
So actually your reply to me has nothing to do with what I said.
Yes it does, basically, you said the hl1 shot looks more realistic compared to the BM shot after each postprocessing pass, and I said that was the whole point.
I said it looked more and more realistic; the comparison was a side note.
Not bad, except I think the first image already has HDR, Bloom and Color Correction.
I’d say no to color correction. I remember Raminator saying they’re not using it.
Indeed. They’re not using color correction. At least as of that post… could have changed for all I know.
Am I doing this right?
You know what? I guess it would be pretty safe if Ram and Kester and co. gave the development of this mod to us.
- Who is this ‘Kester’?
- How about no. Like the majority of people on the internet, you probably don’t even know what a bsp is, let alone how to make one.
EDIT: Oh, that pic hadn’t loaded when I typed this.
haha, sorry, didn’t realize you were joking because of that.
https://wiki.blackmesasource.com/index.php/Past_Team_Members
Chris “Kester” Harrison was a Black Mesa level designer.
Forgot the lens flare.
Ah. I see.