Though I can’t state for sure due to obvious reasons, I can say with reasonable confidence that you’ll get this year’s December update at some point in the next 100 years.
^ Thanks for pointing that out. I was thinking the same, when I saw the gif. The internet has an incredible macabre potential of reducing the severest shit to banal memes. But anyway, let’s not assume bad intentions on john’s part.
For what it’s worth, let’s take the essence of what - I assume - he was trying to say and get back on track here:
I was following the update since it was released but didn’t get around to comment on it. First of all, thanks to the devs for being so open and keeping contact with the community after this unfortunate delay! I personally do not mind the delay, but I do understand the frustration. After all, it did feel like a broken promise. And that is always a big let down, especially when fans get all emotional and personal with a franchise like Half-Life. But there’s way better ways to express said frustration than the incredible salty and hostile and even down-right rascist stuff you see on the steam forums. Though I feel that the majority of the comments are very understanding.
I’m very excited for the changes to the engine. Incredible what you squeeze out of source!
Apart from that, I’d be very interested if the devs are still planning to pursue a mac OS release for Black Mesa after Xen is done. I have windows myself but I am dying to give a copy to a friend of mine!
Thanks and keep up the great work!
Hate to say it but I don’t imagine we’ll get more than that until it actually drops. To be fair though, there are two and a half weeks of December remaining, the window is already fairly narrow.
Will it be dropped before lunch, breakfast or dinner. You can just give the greenwich mean time to save the hastle of converting.
But really, we’ll get it when we get it.
Noice!
In preparation I have changed the blinker fluid and oiled the muffler bearings in my woefully under-powered laptop.
The gaming desktop will just have to wait for it’s turn.[/size]
Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.