[ARG] The Pizza Code Mystery

Well, what did you expect? A HALOS code decoder?

The part “creates a stream through the use of an unsigned integer” is utter nonsense. It just sets up some operators for reading and writing a 32-bit unsigned integer to a stream (and there’s also one for taking a string inside the ROM).
The next part is also false. It does not access any memory, it just reads a parameter from the user, it seems to do nothing because the image ends at that point, but the code surely continues.

Also, it should be mentioned the code is supposed to be run on an Atmel AVR microcontroller.

In the Gasworks file, there is an easter egg sound clip - not really sure if it is related.

Would you mind uploading it somewhere?

No I didn’t expect anything of the sort, I was merely informing of how it’s useless to the ARG.

That first part is exactly what I said, or meant to say, and the second part is fucking true. It accesses EEPROM and from what you can see in the code, does fuck all with it. Do you even know what you are talking about?

You have no idea what you are talking about. You couldn’t even recognize the language, yet you throw around statements like “it’s useless”, “it’s nothing”. Look at the picture again and try to figure out anything out of it - you can’t, because it takes knowledge of the language to be able to do what I did.

Did you not even read my posts? I literally said “My guess would be an older language like BASIC or C++”. Not to mention I literally consulted an EXPERT in C++. I don’t know C++ personally, in fact I’m learning it right now, but what I do know is that the person who actually knows C++ said what I posted. You want me to get him to run over it again?

Edit: Minor miscommunication error: the program actually just “pretends” to access memory. It’s unfinished code. Sorry for such the hostility here I’m just fucking tired of people going “Hurr durr you don’t know shit” when I literally put right in the post that I’m not the one who knows this information. I definitely could have relayed it better.

I read that. And I also know that anyone knowing the absolute basics of C++ should recognize it with certainty. I also don’t care what your father says, I don’t need to consult anyone, I know what it does. What I’m not sure about is whether you understand the logical structure of the English language because I gave precise reasoning why you are incorrect.

Mom? Dad? Are you guys getting a divorce?

Read the edit to my post please?

Shake hands and call a truce, guys. There’s nothing wrong with debating over the potentiality or meaning of a clue, but when it devolves into bickering it’s not really helping anyone. From how I see it, it was just a miscommunication, which means we can squash it now.

As for the ARG, there’s something that is bothering me. I was told by Storm through the 0418 PM that the HALOS file is likely a holding puzzle designed to keep us busy whilst the team worked on the next phase of Black Mesa. Therefore, these next pieces that we are uncovering are possibly linked to the ARG, but I don’t think they are going to help us solve the HALOS.txt conundrum. I say that because these clues are likely the next “phase” of the ARG–what I mean by that is the area after the next gate. For instance, codes A-D were the first phase, with the SECOM cipher being the gate. The IRC clues and so forth are the next phase, with the HALOS.txt file being the gate. Once we get through that gate, the stuff in this BM release or whatever else might crop up is likely the next phase. Unfortunately, it’s probably designed in a way that we won’t understand how to crack it without solving the HALOS.txt portion.

@Gunsrequiem I agree. This was getting a bit ridiculous. Hopefully, we can stop the argument now.

Anyway, I think it’s a very nice easter egg. Only time will tell whether it has any relevance to the ARG.

I’m thinking, from what Faed’s found, that the answers lie within the multiplayer maps. They and Xen are the only areas that we have had no chance of exploring yet, and being as Xen isn’t out yet we may as well check them .

Has anyone tried counting the numbers of pizzas in each Single Player level? If so, what number does it make.

Thank you, that’s what I was trying to do in the edit.

Sure: https://goo.gl/RfamOJ

I was reading over some old clues and something struck me about the message on JWelsh’s site: [spoiler]10/09/200x - Diary Log of Dr J Welsh

LISTS
LISTS
LISTS

So many lists, always with the lists. Dr Welsh do this, have it on my desk by 3, Dr Foreman here is todays list of tasks, please have it on my desk by noon. Well, I got a call from Dr Stone over in Sector C, and he thinks Dr Horn has been misappropriating funds from the lab budget to buy pizzas with, and fund some secret project we dont have the access levels to get at. Only Dr Horn and Dr Bottomley seem to have access to those rooms, hmm perhaps Dr Junek too…

All I know is, we had a complaint from the main administrator Dr Montero that Lab D funding had a grossly disproportionate impact on the lab funding, especially considering work currently under way on the biodome in the sub levels of the facility.

We have a plan though to get back at Dr Horn, we’re going to steal all his misgotten goods, and hide them throughout the whole facility, he’ll spend months looking for them.[/spoiler]
What struck me was that it says that Dr Welsh plans to hide Dr Horns pizzas throughout the facilty. What if thats why we keep finding pizzas everywhere? Because They were put there by welsh? Also, it may just be a conincidince, but the date mentioned, October 9, is similar to the date in the message on the wiki page for the hex code, August 9.

After studying a file that @artemisbot uploaded, I did a transcript of replaced words, and here they are:
P.S. Not sure about cancels, thats why I put (?).

There is total of 22 replacements.
Metadata only contains DECODER: FL Studio.

I don’t think that this is connected to ARG, but I might be wrong.

@Jacky I’m pretty sure it’s

Are there any multiplayer maps that take place in Xen? If so we might want to check them.

Hmm… something about boats?

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.