If i remember rightly someone mentioned before regarding the Kryptos puzzle and how it similarly has some of the methods to encrypt the clues this ARG shares. Now with the Kryptos puzzle, 3 out of 4 of the sections where complete, and in 2014 a hint was given to the last section and the last 2 words were translated to “Berlin Clock”
Now the whole “Time will reveal all” is also kinda linked. The Sculptor behind the Kryptos Puzzle, Jim Sanborn, gave the CIA a Letter to be opened on a certain date and time if no one had successfully translated the last section ( Sounds like us and Halos at the moment )
Now looking back over the whole Mystery and the similarities of the Kryptos Puzzle, i want to say we are not as far along as we thought, and we are actually only starting the 2nd section. Let me explain.
Part 1 is all of the internal game clues that were found ( Code A, B, C, and D)
Code A is probably the first one we had to find, a Pig Pen Cipher, pretty simple once you know what it was, and leaded up to find the First Clue of the First Section. (1001)
Code B was the the Three Paintings in the Reception Area in the Office Level, and would have been the Second clue we would find for the First Section (0851)
Code C was the one i beleive was found “outside” of the game and not actually inside it, which makes me think we have missed something to lead us to this area ( obviously we need No Clip for it to work ) but it gave us the Third Clue to the First Section (3914) as well as a hint for Code D
Code D was found in one of the labs and was hinted by Code C, and lead us to the HALOS.TXT file, as well as the grilledpizza.jpg.
Moving on to Part 2 i believe this is actually the IRC Clues 1-6
IRC Clue 1 was intended for a mend to Code A, and i believe error in Bonami, was meant to be link to Kyptos, as Jim Sanborn told the onlinecommunity omitted a X to denote separate sentences when he built it.
IRC Clue 2 was the ones with the Location Data, again link to Kyptos as that also had Longitude and Latitude
IRC Clue 3 was again a location clue but also gave other hints as well as Story Elements, such as the Holloman Air Force Base and the White Sands Missile Range, as well a Nobium and the X01/02 Rooms.
IRC Clue 4 was the note regarding that the Prime Site was Compromised and that we neeed to Return to BMRF and Login Halos, again probably story related and hinting towards us having to revisit BMRF in game
IRC Clue 5 is the one that really started to link the Kryptos to the ARG(to me anyway) the majority of the message is story related but gave us the BENALOHPAILLIER. Now when i looked back over the Kryptos, Passage 1 and Passage 2 used “Keywords” to unlock them.
Now as a side note in Kyptos, with Section 1 one Decrypted, the Text was a subtle way of giving out the clue to decode the next one, and both Sections used a Vigenere Method with a Keyword Added to the Start ( being Kryptos) and then the other Keyword each letter of that added to start of each line to “Pad” the code out to fill the boxes on the Vigenere Sheet.
Now Vigenere Method requires both parties to know the “Keyword” so when the message in IRC Clue 5 was sent to Dr Horn it was telling him to remind him of the Password or “Keyword”
If our Keyword or “Password” is BENALOHPAILLIER, then Dr Horn would use that with the Vigenere Method to “Decrypt” the Halos.txt file.
Now this is where i got my thinking hat on. A normal Vigenere Table only uses 26 Letters by 26 Letters and no Numbers. So our table would be bigger adding in 0-9.
The Message you wish to Encrypt would have to be all together with Zero Spaces, much how it original came out of the HALOS.txt file, and how BENALOHPAILLIER does not have a Space as well.
Basicially using the Vigenere Table, and using your “Password” you are able to encode a message, where only the two parties sending the messages know the Password, and without, it is unable to be decoded.
Worth a shot i think




