arena_float (come back here, silly cap point)

A hilarious collection of entity tests and brilliance.





Oh my fucking god I love parenting. And func_water_analog, that too.

I might make a silly koth map based on the concept of a control point you can move around.

this can prove as a really fun concept.
I approve. Please, keep up the good work.

This is brilliant :3

Keep this up, I want to see if this is any fun.

This is a king of the hill map, meaning there is only ONE capture point.

Mapwork’s not the best, but goddamn this looks fun :stuck_out_tongue:

I started mapping this month so I imagine that’s why my brushwork’s a bit bad xD

LOL no shit

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.