Any way to change walk speed?

First off, I’m not referring to the “always run” option.

Now, with that said:

Is there anyway to change the default walk speed?

hl2_walkspeed hl2_normspeed hl2_sprintspeed variables all do absolutely nothing.

The “always run” option doesn’t seem to do anything involving speed change except reverse the “sprint” key to walk. Speed stays the same, and there is no “walk” button, ala HL2, with this option disabled, just sprint.

I’d love to keep the “always run” option to keep it like HL1, just with slower walking movement. Run speed is fine. But it seems no matter what values you place or what options you have set, the speed stays the same.

Are the console commands different, or are they hardwired into the .dll files? Can it be changed at all? I just want to walk slower.

After messing around with every variable I could find, the only ones that seem to affect anything are

forwardspeed and maxspeed

However, lowering either of them caps the run speed, making you permanently walk.

“-speed” does nothing.

Ug, so frustrating. I just want to walk slower! Default walkspeed is a jog and really kills immersion when I’m looking around checking things out, admiring what an amazing job the team did in recreating the facility.

Have you held down the shift key?

the shift key is great!!!

it has unlimited sprint :smiley:

Well you could try

  • sv_cheats 1
  • host_timescale 0.5 or 0.7

Warning: host_timescale does change the whole game time, such as NPCs, Trams and more

Yes, I’ve tried all combos between always run & sprint & walk. Walk key seems to do absolutely nothing, while the sprint key just reverses roles with always run toggled.

Yeah, I don’t want any game breaking changes that’s going to affect scripts and such, but I’m going to try this anyway. Will report back.

Also, there’s some custom speed numbers for bms_ cvars in the bms script files, but none of them seem to reference just walking. Arrrg, this shouldn’t be so difficult!

Ok, while it seems timescale can slow things down, it slows down everything, like slow motion. And to get the walking speed I like, everything moves so slow its like a drrrreeeeeaaaaam.

Open your console and type (on separate lines)

alias slow “cl_forwardspeed 50; bind [key] fast”
alias fast “cl_forwardspeed 450; bind [key] slow”
bind “[key]” “slow”

substituting whichever keyboard key you like for [key]
Now, when you press that key, it will toggle between slow movement and fast movement. You may have to stand still while toggling to get it to work right.

alias walk_t “walk_on”
alias walk_on “alias walk_t walk_off; sv_maxspeed 320; developer 1; echo Running enabled; developer 0”
alias walk_off “alias walk_t walk_on; sv_maxspeed 65; developer 1; echo Walking enabled; developer 0”

bind “ALT” “walk_t”

Enjoy

Brilliant, this will work for all intents and purposes for now, thank you!

cl_forwardspeed 80 seems to be just right for me. I set the toggle key right above my normal walk button, so it works out with minimal interference. Seems to work just fine while on the fly, too, so battles shouldn’t be affected! Thank you both again!

BEST FIX: https://forums.blackmesasource.com/showpost.php?p=494526&postcount=5

[COLOR=‘Lime’]A question I think is somewhat important is before we start changing the variables for walking and running speed, is what is the default walking and running speed ?
Or at least default running\moving speed since there is no walk in the game by default I guess we can set what ever walk speed we prefer, but I don’t want to change any other default speed that already is set in the game.

I already asked about this in a similar thread but with no replies…
I also heard talk about making the changes in the config file…but no mention where it is to be found.

p.s. The ideal settings in my mind would be hold shift for walking speed in addition too walk toggle with the alt key, I wonder if its possible to have both i.e. toggle with alt, and reverse with shift.

You can always rely on the Black Mesa community to overcomplicate every single setting there is in the game.

I see…Do you mean that they are perhaps not so very helpful either for the questions they deem are too stupid to answer ?

This is annoying so badly, I so want to play this game, and all I need is to get that walking in place without changing or modifying anything else.

The only time you really need to walk is when trying to sneak passed the Blast Pit creatures, but even then they still take random swings, pretty much rendering stealth useless.

Well thats totally irellevant though…

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