Animation Sequence (antlion)

Hey guys, I’m having some difficulties and I thought this might be a good place to look for help.

I’m trying to make a scene in a video regarding an Antlion, but I’m not sure how to control him.
I set everything up like I usually do in Faceposer, making my separate characters, their gestures, facial movements etc. Then I put them on my Hammer map as I usually do too. Just adding the Generic_Actors, scene, and trigger. Everything works great… Except the antlion. It doesn’t even acknowledge there’s a problem at all, the antlion just stands with an idle and doesn’t do his sequence. Does anyone know a fix to this problem? I would greatly appreciate the help!

How about npc_select and npc_go?

The problem isn’t making him walk though (even though that would work for that, so thanks :slight_smile: )
It’s that I have a sequence of particular actions I set up for him to do in Faceposer, and
he ignores them once he’s ingame

I am not sure about it, sorry

Alright, it’s no probs! Thanks for trying :slight_smile: I might change the scene a bit and use
another technique instead

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.