Aliens in the vents!!!

That was kind of the point… they wouldn’t fit.

But what else has enough strenth to forcefully pull 2 grown men up a wall and into the vent, then shred their corpses in seconds?

Sounds like a Bullsquid to me.

Gordon Freeman.

Barney Calhoun.

Leeerooooy Jennnnkinnsss!

Couldn’t resist.

A tentacle? A barnacle? Any number of unseen horrors around the facility?

:hmph:

Once it’s head is stuck it wouldn’t be able to throw it back ready to honk up some goo to fling at freeman, it’ll be stuck head-first, dribbling in the airvent.

Maybe one time Gordon, during his travels around BMRF as a highly trained proffesional, got stuck in an air-vent and the other workers had to pull him out somehow, during the ordeal they developed a fear of entering air-vents incase of ending up nose-first against Gordon’s ass, this fear was kept when they were zombified and that explains everything.

However, one worker was ill the day Gordon got stuck in an airvent, he went on to become the zombie that drags airvent-Barney, a highly trained gymnast before being employed as a guard at BMRF, into the airvent in we got hostiles.

That wraps it all up. Case closed B)

There was one in Route Canal in HL2. Where you first get the grenade.

Are you referring to this? (jump to 6:36)
https://www.youtube.com/watch?v=BqTk3lokqpY
I don’t know if I’d really consider that a vent exactly…

But yeah, I myself have always wondered why you never actually saw anything else in the vents besides headcrabs and snarks. Even though there’s some “larger than normal” vents at certain points in the original.

Yeah, the one from HL2 wasn’t in a vent, it was more of a sewage drain.

Slightly off-topic, but are there going to be zombie torsos in Black Mesa? And will zombies get cut in half when blown up?

https://www.youtube.com/watch?v=1-7YNZ3pjWQ&feature=player_embedded

I didn’t mean direct hits. In Half-Life 2 they can get blown in half and their torso survives, what’s what I meant.

This :3

Most likely no since you can’t cut them in half, even with an minor explosion.

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.