about Xen atmosphere

Negative pressure is pressure, like negative numbers are still numbers.

This is interesting in theory, but that would probably result in “Super Mario Galaxy” gravity. In order for it to have more unidirectional gravity it would have to be near a large source of mass. I suppose darkmatter could explain it, but I just like xen better when it’s unexplained.

It’s an alternate universe. Laws of gravity need not apply.

then players body will also disassemble in a moment ,)

and don’t forget: 5kg on a square centimeter ,)[/size]

freeman is wearin helmet! Freeman is wearing helmet! lalala la la la la XD

Video

Ok, this is off topic, but I’ve been trying to determine what you mean by the ,) and .)
Maybe they’re representations of [noparse] :wink: and :slight_smile: [/noparse] respectively?

no

Who revives a topic to troll? Oh wait…

no? look at it better dude…

no

Yes because the xen creatures can live on earth perminantly as they cannont return to xen e.g. the headcrabs and antlions so xen must have a oxygen atmosphere

Hey Rdjp, stop necroposting. Thanks. lol

The mask Cpl Shephard wears is not a respirator. the M40A1 gas mask is designed to keep biological/nuclear particles out of the air supply, not supply air.

how are they not canon? it shows how barney and a few scientists got out of black mesa, and what happens to the complex after gordon leaves.

also, if the aliens from xen can breath earth’s atmosphere it wouldn’t be far to believe that the opposite is true.

sorry if this was all brought up already, too much to read when i’m about to sleep.

Nitrogen, if you must pin it down to one element.

what te hel is this leading to… a fart contest :sick:

and what does this have to do with :bms: ingame

Since xen aliens can live comfortably on Earth the atmosphere of both worlds must be similar. And on the Gearbox canonicity debate they are canon until stated otherwise by Valve, a bit like the Star Wars expanded universe.

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.