About Kleiner's Injury...

I suggest a blood splatter or some bruise marks for Kliener in UC. You could use the same labcoat for the Blast Pit scientist, too.

Good idea. It could make the whole situation more tense if he was laying on the ground with some blood around him. It would make the player feel how life threatening the incident was.

Yeah. The aliens running around and eating people didn’t really get message across huh? :retard:

or the half dozen mangled bodies when you leave the test chamber.

On topic: good idea, although unfourtunatly a little late in development.

I think it’s an alright idea.

I second this “second skin” suggestion.

I forgot to mention that it would be a cool addition. I think the devs mentioned at some point that there would be wounded skins for some of the scientists. If that is the case they can just whack one of those fellas on old Issy and that’s that done.

Of course, I could be talking out of my arse.

I think it’s safe to assume the devs thought of that years ago :hmph:

I always though he had a broken leg or something, why would there be blood?

I think I read somewhere that the devs have made pre and post resonance cascade skins for the science team and security guards, and I think it’s safe to assume that the devs would have taken special care into designing that particular part of the game.

Knowing you guys, I’ll go with the “something”. You could also have him holding his chest and hyperventilating. That always gets me hot.

So it’s either one or the other? How informative :3

Come on dude, which do you think it is? The devs are incompetent, or the OP underestimated their organisation?

Does it change anything on the fact that the only dev speaking here decided not to give an informative answer to a politely formulated question/suggestion?

Why does a thread like this have 10+ posts, but no real information in it?

We keep reminding noobs to use the Search function, but what for? The next person searching “Kleiner injury” will come into this thread, spend 5 minutes reading it, and then discover there’s no bloody answer here. Do you think they will try again? Or just head into “Raminator’s Mocking Thread” (a.k.a. Inquiries about the mod) and ask “Will teh Balck meas haev injured Kleiner?”

We keep mocking noobs for not searching and reading FAQ, but nobody punishes “elite forumites” for not being useful when they respond.

Yeah, you’re right - there’s no way of knowing if the guys that have meticulously planned and executed probably one of the greatest game remakes of all time would have thought to make an injured scientist look injured. I mean if they don’t specifically say that they thought about it, then they probably didn’t right? It’s not like it’s a stupid question or anything. They must just be avoiding the question because they’re embarrassed…

/sarcasm

I never considered him severely wounded, more like stunned. Maybe fell and twisted his ankle or something.

Meh. The devs know what they’re doing.

It’s nice to think that.

That’s what I think too.

Also yes, people you encounter after the RC have a second skin (dirty, used,etc).

If that were the case, Eli wouldn’t be “afraid to move him”.

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.