First off, I just want to say that I am enjoying the Steam release so far, it’s great to see all the improvements being made to the game. However, there are quite a few issues. I haven’t made it that far in yet, but I thought I would go ahead and post these. I’ll post more later as I find them.
DX Level 9
Graphics settings:
Model Detail = Medium
Texture Detail = Medium
Shader Detail = High
Water = Reflect All
Shadows = Low
Color Correction = Enabled
Ant-Aliasing = 0
Anisotropic Filtering = 2X
Wait for vertical sync = Enabled
Motion Blur = On
HDR = Full
BM Settings:
Blobby Shadows = on
[/size]General[/size]
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Sprint funkiness: If you switch to the pistol and then quickly sprint, the sprint animations derp out for a second.
https://www.dropbox.com/s/9j8v7mv56zw7y1w/Sprint.avi?dl=0
Ties: The ties on scientists and guards go completely apeshit. I think this may be related to framerate as this only happens on my laptop but not my desktop.
https://www.dropbox.com/s/mi65ae7w6o2syj1/TIES.avi?dl=0
Anomalous Materials
Disappearing flasks: The flasks in this cabinet randomly vanish in plain sight for no apparent reason.
https://www.dropbox.com/s/pjcfbhbv3ivmiuu/FLASKS.avi?dl=0[/size][/size]
Unforeseen Consequences[/size][/size][/size]
Strange floor glitchiness + server chunks vanishing: I’m not really sure what caused this. Happened on my laptop but not my desktop.
https://www.dropbox.com/s/grscm2vg5yiwqbd/Floor.avi?dl=0
Tank feet: These tanks in UC just after you escape the AM labs look great, but there’s no geometry on the bottom of the feet, which wouldn’t be a problem except for this one laying on its side.
https://www.dropbox.com/s/aaqpbjdnz08tl5h/Tank%20Feet.avi?dl=0
[/size]Office Complex[/size]
Ceiling Tiles: It’s entirely too easy to get up into the ceiling here where you’re treated to a wonderful view of nodraw.
https://imgur.com/CGIzOkl[/size]
See though: Just inside the vent you can see through the edge of the hole.
https://imgur.com/LSM3s8d[/size]
A lot of these may have already been reported, if so I apologize for repeating.
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