3D Artist Position 2017!

Hey community!

We are again looking for a 3D artist to help us finish Xen. We need someone who can create assets, as well as place assets to art our levels.

-Must Have a lot of Time to Commit to the Project
-Must Use 3D Studio Max
-Able to Create 3D models and Textures Quickly and Efficiently
-Must Have Knowledge of Source Compile Tools
-Online Portfolio
-Ability to Properly Communicate and Work Well in a Team
-Organic Modeling is a Huge Plus

If we like your resume and portfolio we’ll send you an art test.

Send applications to jobs@blackmesasource.com

Feel free to ask any questions below.

Is it alright if my primary tool isn’t max, but I can still integrate with it?

So this position is for 3D asset creation and level artpassing?

I know Max and Source pretty good, but I have not done much organic stuff.

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.