357 can't have more than 6+12 bullets?

So, as I’m making a map, I realized that when you pick up a revolver you get 6+12 bullets. But, whenever I’d pick up ammo for it, I wouldn’t get any more bullets than that. But I recall having 30+ bullets in vanilla? What’s going on?

Using cheats, the in-game limit on 357 ammo is indeed 6 + 12. It might be possible to exceed that number on a per-map basis using point_clientcommands and other game-rules-altering entities, but I am not sure.

What do you mean? Okay, so, when playing Black Mesa I can have up to 36 bullets just like in original Half-Life. But, when I spawn 357 in my custom map, max is 12. What’s going on?

see thread https://steamcommunity.com/app/362890/discussions/0/135508031949549342/

These values can also be modified through the console in-game, and through level design using the point_clientcommand entity.

Okay, my memory was off… it is actually 6+12, not 6+36. Would there be any reason why I would want or not want to make it 6+36 or keep it 6+12?

Also, thanks for all the responses!

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.