Game is great.
There was so much nostalgia during that tram ride and at the same time it was new and improved.
As a person that has passed more time in pre-resonance cascade black mesa than all the time spent in any real life libraries (be them school, college or public), I just had to inspect every inch of Sector C. :freeman:
I think I may have missed something, so I will be coming back to it with cheats and noclip after my playthrough.
The dialogue, the voices they all seem so alive. Even the fact (bug?) that people that talk to you avoid direct eye contact (head towards you, eyes looking over your shoulder) just add to the feel of being in a lab full of nerds
That guy in the locker room that enumerates the new features of your new H.E.V. compared to his one in the old days. All nice touches.
I guess it is bad manners to bitch about things in my second post in my new forum registration, but I just have to take this out of my chest:
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No H.E.V. voice output when you put it on. Startup music is ok, but I really miss that half a minute of computer voice telling you what has been activated.
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Only 1 teleportation during the resonance cascade. When I heard the voice com in the tram to talk about sport events and semifinals I screamed “That is not cannon!!!”, but that was nothing compared to the lack of teleporting hiccups that made the original experience that much more intense.
I know - Xen not finished. Still there is a difference between not finishing a sequence of several levels with many unseen enemies and not having several shots of the landscape.
Also if you ever reach to release Xen and you decide to redo this part so that you actually add some of it don’t forget to allow the player to look around. Static camera = breaks immersion ; Free camera while you are trapped in an unknown world for unknown duration until next teleporter jump = many heartbeats skipped. -
Many new props, but many remain static. I guess now is a good time to explain where that 1 hour was spent before I actually entered the test chamber. I decided to move all the chairs in the labs with me in the test chamber and then maybe get them all the way to Lambda complex
I got up to 6 chairs, I was flinging them around, got several “cease and desist or some shit” come backs, but I was disappointed that there were chairs that weren’t made in moveable props. I love the new details added, but adding overhead cabinets and not making them interactive just makes me sad.
Anyway those were the things I wanted to share with you. I expect to play the rest of the game on a single breath without wasting time so much so I probably won’t have anything to complain about after that. I decided I might as well bitch about this now