Surface Tension: a collection of vehicles.
from main menu to the endcredits
Inbound and Office Complex. Loved walking around while the place was running smoothly during Inbound. I’m mostly excited about all the the little details the devs added.
I liked Questionable Ethics a lot in the first one, hoping to see if it is the same in this.
Questionable Ethics.
I can’t wait to see how life-like the NPCs have become and how real it all feels compared to the nonsensical dialogue from scientists in the original.
the casserole chapter, Questionable Ethics and Xen
On A Rail, because I want to play a version of that level that isn’t shitty.
The entire game, from start to the very end, simple.
OaR was great in the original game.
Don’t even argue the subjective – just don’t do it.
Xen, Surface Tension
I’ve always hated Surface Tension for some reason, but I’m hoping to see a better version.
In the original game there was the chance to kill the Ichthyosaur without exposing yourself!
Questionable Ethics and Surface Tension.
OaR looks pretty nice. But I’d probably say that about any footage I saw. So realistically, Lambda Core? Just a really fun chapter. Particularly, the whole sequence of getting to the little room with the shotgun scientist and the security guard. I loved those two. They really were the only characters in Half-Life 1 that I had any emotional connection with. It made me feel like I really was the only person who could stop everything. And kind of sad that they probably didn’t make it out alive. And the teleporter sequence is awesome too.
Come to think of it, that little area before the Nihilanth was a lot of fun too. It wasn’t a real chapter and was just called “Xen” when you saved there. The mood and pressure where really intense. Especially when you got up to the Nihilanth’s telelporter thingy at the end and you can hear all of the scientist’s voices in the background. Really eery.
So yeah, those two. My fingers hurt now from typing all that.
Anomalous materials and Unforeseen Consequences, maybe blast pit.
Unforseen Blastequences and On a Bound.
I’m going to wander around the labs for ages, can’t wait.
Anomalous Materials.
The whole mod looks amazing
I think the chapter I find most iconic in the original half life, and am therefore looking forward to the most in BMS, is either Blast Pit (clang clang clang) or Apprehension. I await both of these eagerly