Damn I don’t think I had any remaining det packs by the time I got to that room, so I’ll probably have to replay a bit up to that point. The very last duck (before the final jump) can definitely be faster if you duck jump or strafe into it at the right angle, that’s probably where you can find your two seconds.
Well i “started a new game” so i got all weapons, but you will find satchels at Residue Prosessing chapter. Time saving things would be:
- Don’t screw that satchel at start
- Fucking headcrab (minor time boost)
- Jump before big room failed
- Jump after crossbow shot was a lot slower than in my last run