The UnAligned Texture Place

Alot of improvements have been made since that first post. Almost all of rabids suggestions have been included and a few more. Textures have also taken a turn for the better with BUMPY normal maps rather than the flat ones flash was providing :brow:

Moar pics pl0x?

Be patient, there is a long way to go and Trigger taking Rabid’s advice the wrong way(vent open when you can’t go in it? Oops) was luckily easy for him to fix.

I remember talking about this in BM chat. Nice to finally see some work out. -Ironfruit

Hey guys what’s going on in THIS thread.

Sexy new Screenshots and yes i spotted the mis-alignment

The mis-alignment on this one. I’ve fixed it. Shutup Door.



On a sidenote does DM:S have a blog or site?

Steam group…

Touchy.

Is that vent still open? I thought you closed it again due to you not actually being able to go in there :hmph:

I like how you’re still using the old version of my texture >____>

Not yet, We will once we’re further into development
Our steam group can be found here. https://steamcommunity.com/groups/Deathmatchclassicsource
JOIN OUR RANKS MAKE THEM BIGGER

/me toots own horn.

I keep meaning to make it smaller as i quite like the vent being there

Keresh give me yer textures or i set mah dawgs on joo.
Edit: FFFUUU- Accidental Double post… Again.

Also: https://www.facepunch.com/showthread.php?t=875322

Read it. Downsiders a faggot flaming DMC: S and it appears to be me to the rescue.

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.