Post Your Screen Shot thread

You guys should play Die Hard Arcade. It’s awesome.

What game is this?

It appears to be a game with Rambo killing zombies or possibly demons. With a spiked mace.

It does look potentially badass.

Thought this looked beastly

The Haunted: Hells Reach

Not these, but some of my screenshots actually got picked to go in an article on the frontpage of the WMD website, to advertise the project. :3

Finally downloaded Assassin’s Creed Revelations and it looks really nice. The shadows are now finally decent at high resolutions.


Edit: Why did I take them with FRAPS instead of in Steam…

what’s the difference? :brow: Surely fraps would be capable of higher quality.

I don’t particularly like the changes to Desmond’s face, but I guess that is part of the lighting improvements, not making his face look like it’s (nearly) flat textured.

Also the Desmond sequences are annoying.

The rest of the game is nice though.

Because Fraps saves them as gigantic (file size wise) BMP images in a directory with every other screenshot I take with it. The first time I uploaded it it scaled it down to a really small resolution because of how massive the file was originally.

Can’t say how much it’ll change file size, but there you go.

I’m pretty sure that’s only for if you buy it and I don’t feel like pirating it.

Can’t vouch for that.
[COLOR=‘Black’]Got it from a guy at work.

_>

TGA masterrace

Here’s a better, photorealistic route: Joetsu Border

Well I wouldn’t know about fraps, I’ve not used it in a long time.

I use RadeonPro to configure my graphics card, and that has a screenshot function built in, I capture into png’s and have a huge folder of images :stuck_out_tongue:

Just had the best game. 22 killing spree and a quadra kill.

Kat mid with ignite exhaust vs kassa ? Free win i’d say :stuck_out_tongue:

“Borrowed” my friend’s Sims 3. + All the expansion packs = 19.5 GB


It’s surprisingly realistic.

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.