Post Your Screen Shot thread

I think it is the grenade launcher I got near the beginning of the game :jizz:

I made a new world in minecraft, and got all of this:

in ONE DAY. (The start of the game before nightfall)

But then I died making a safer home that’s not in a cave. No biggie, I can just get my stuff back right?

Well…The mobs have another thing in mind…

Now if you excuse me, I need to search for the rage thread and rage about this incident… :fffuuu:

Pink Ass much.

EDIT : For your sake I’m so glad you can’t change the colour in Dead Space :expressionless:

:expressionless:

:hmph:
WELL FUCK YOUR SHIT

I presents you MOAHR

Not like I indend on playing that game anyway, too scary for me :frowning:

how can it be scary it’s a bad action game with almost no horror at all

Its a fun action game though…

What did you say? Was that “I want more loveliness shoved in my otherwise-ugly face?” Why yes I’m glad to serve your needs! I heard you liked this game so I’ll make it better for you! Here:


[COLOR=‘Magenta’]OH WHAT A GAY ESTABLISHMENT THIS IS


[COLOR=‘Magenta’]BIRDIES AT SUNRISE OH SO CHEERY


[COLOR=‘Magenta’]DO YOU SEE THAT LITTLE PINK DOOR THERE HOW ADORABLE

gay

And jolly!

Yeah, I don’t see how it’s bad.

EDIT: Dead Space 2, not gaycraft. Although that’s good too.

True. True.

I think the problem with Dead Space is people going into it thinking its going to be Amnesia style horror, which I can’t really blame them for, its certainly sold as such, but it just works well as an action game.

The first one was sold that way, but just look at the trailer for DS2, it’s obviously an action game.

But scary monsters! They were trying to push it as an action horror game, thus the scary blood stained rooms and ominous hallways. Anyone intelligent, however could see the reality of it.

[COLOR=‘Magenta’]Oh how lovely~[/SIZE]

I finally got to find this scene <.<

:jizz:

What’s that game, zelda?

:rage:

:facepalm: :facepalm:

Puhsytchonots

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.