I have the very same problem. The game just stucks at a certain moment of load (which can be seen on the load bar - it stops at exact moment). Loading takes 5-10 min (maybe more). And also i have lags during the game for 1-5 min. So during one of the lags I’ve opened the console (took a few min). The picture was like that: game lags and then red string appears in the console, that says something about been unable to load something (i think it was vertexes for 9mm.(cant remeber the extension)). then same lag again (one after another with no break) and same red string again. although there are more kinds of red strings but just vertexes for 9mm, i’ve seen lots of them from previous lags. I will now try to get a log, if i could (it’s nearly impossible - windows lags too bad)
and oh, I had graphics on maximum and I didnt have a single lag, and no long load during the first mission - arrival. but soon after reactor have blowed it started to get bad. I’ve tryed to minimum the graphics and turned off those up-right corner options in “black mesa” tab - didn’t help.
UPD :
I have graphics on maximum now and “black mesa” tab perfomance options on
Sorry, i couldn’t find spoiler button and [spoiler] doen’t seem to work.
When I only started the game I opened the console:
maxplayers set to 1
Steam config directory: d:\games\steam\steamapps\xen0n48\source sdk base 2007\platform\config
exec: couldn’t exec userconfig.cfg
Error! Flag “$model” is multiply defined in material “models/props_am/capacitor”!
Dynamic prop prop_dynamic: no sequence named:idle_after
unrecognized conditional test !lowfill?$startfadesize in particle/smoke1/smoke1
unrecognized conditional test lowfill?$startfadesize in particle/smoke1/smoke1
unrecognized conditional test !lowfill?$endfadesize in particle/smoke1/smoke1
unrecognized conditional test lowfill?$endfadesize in particle/smoke1/smoke1
unrecognized conditional test lowfill?$blendframes in particle/smoke1/smoke1
unrecognized conditional test !lowfill?$depthblend in particle/smoke1/smoke1
unrecognized conditional test lowfill?$depthblend in particle/smoke1/smoke1
Redownloading all lightmaps
I started to load a quick save bm_c1a1c. Took 10 min. Log:
ConVarRef doesn’t point to an existing ConVar
Dropped xen0n from server (Disconnect by user.)
Loading game from SAVE\quick.sav…
No such variable “$selfillumtint” for material “models/props_lab/wallunit_display_screen1”
Error: Material “models/props_lab/wallunit_display_screen1” : proxy “Sine” unable to initialize!
No such variable “$selfillumtint” for material “models/props_lab/wallunit_display_screen2”
Error: Material “models/props_lab/wallunit_display_screen2” : proxy “Sine” unable to initialize!
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/models/props_lab/wallunit_display_screen3.vmt
UnlitGeneric, (proxies), (AnimatedTexture),
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/models/props_lab/wallunit_display_screen4.vmt
UnlitGeneric, (proxies), (AnimatedTexture),
No such variable “$selfillumtint” for material “models/props_lab/wallunit_display_screen5”
Error: Material “models/props_lab/wallunit_display_screen5” : proxy “Sine” unable to initialize!
No such variable “$selfillumtint” for material “models/props_lab/tv_ceiling_screen2”
Error: Material “models/props_lab/tv_ceiling_screen2” : proxy “Sine” unable to initialize!
No such variable “$selfillumtint” for material “models/props_lab/tv_ceiling_screen3”
Error: Material “models/props_lab/tv_ceiling_screen3” : proxy “Sine” unable to initialize!
No such variable “$selfillumtint” for material “models/props_lab/tv_ceiling_screen4”
Error: Material “models/props_lab/tv_ceiling_screen4” : proxy “Sine” unable to initialize!
No such variable “$selfillumtint” for material “models/props_lab/tv_ceiling_screen6”
Error: Material “models/props_lab/tv_ceiling_screen6” : proxy “Sine” unable to initialize!
No such variable “$selfillumtint” for material “models/props_lab/tv_ceiling_screen7”
Error: Material “models/props_lab/tv_ceiling_screen7” : proxy “Sine” unable to initialize!
Loading game from //MOD/SAVE/bm_c1a1c.HL1…
Error! Variable “$detail” is multiply defined in material “models/zombies/zscient_b”!
Error! Variable “$detailscale” is multiply defined in material “models/zombies/zscient_b”!
Error! Variable “$detailblendfactor” is multiply defined in material “models/zombies/zscient_b”!
Error! Variable “$detailblendmode” is multiply defined in material “models/zombies/zscient_b”!
Error! Variable “$detail” is multiply defined in material “models/zombies/zscient_h”!
Error! Variable “$detailscale” is multiply defined in material “models/zombies/zscient_h”!
Error! Variable “$detailblendfactor” is multiply defined in material “models/zombies/zscient_h”!
Error! Variable “$detailblendmode” is multiply defined in material “models/zombies/zscient_h”!
Error! Variable “$surfaceprop” is multiply defined in material “models/props_c17/oil_drum_chunks001a”!
Error Vertex File for ‘weapons\w_9mmclip.mdl’ id 16 should be 1448297545
Error Vertex File for ‘weapons\w_9mmclip.mdl’ id 16 should be 1448297545
Error! Variable “$detail” is multiply defined in material “models/xenians/houndeye/houndeye”!
Error! Variable “$detailscale” is multiply defined in material “models/xenians/houndeye/houndeye”!
Error! Variable “$detailblendfactor” is multiply defined in material “models/xenians/houndeye/houndeye”!
Error! Variable “$detailblendmode” is multiply defined in material “models/xenians/houndeye/houndeye”!
No caption found for ‘flesh.scrapesmooth’
Redownloading all lightmaps
I start playing. First step. First lag. Log:
Error Vertex File for ‘weapons\w_9mmclip.mdl’ id 7 should be 1448297545
Error Vertex File for ‘weapons\w_9mmclip.mdl’ id 7 should be 1448297545
Tryed to disable and enable back head bobing here (if it’s important):
exec: couldn’t exec userconfig.cfg
Host_WriteConfiguration: Wrote cfg/config.cfg
exec: couldn’t exec userconfig.cfg
Host_WriteConfiguration: Wrote cfg/config.cfg
exec: couldn’t exec userconfig.cfg
Host_WriteConfiguration: Wrote cfg/config.cfg
exec: couldn’t exec userconfig.cfg
Host_WriteConfiguration: Wrote cfg/config.cfg
The funny thing is that it does not lag when i just stand and observe the surroundings, but when i go WSAD it does
On and on it lagged on every step and every action (like hitting a wall) sometimes (not every single time thought) giving this in the console:
Error Vertex File for ‘weapons\w_9mmclip.mdl’ id 7 should be 1448297545
Error Vertex File for ‘weapons\w_9mmclip.mdl’ id 7 should be 1448297545
I’ll try to get more log a bit later.
Oh btw. I’ve reminded the lag it also showed (before): No caption found for ‘flesh.scrapesmooth’ - it showed no caption found for different things