Patch 0.0.2

If we’ve not commented then its probably because we have no further information to give to you for the time being. We do look at all feedback and as you can imagine, some things take priority over others.

Please be patient and we will respond in due coarse (We’ve had ALOT of feedback to get through)

thanks

Not sure if I should leave feedback here or not, figured I would since it’s patch specific.

The crowbar is really unforgiving right now in single player. Trying to kill a zombie is insanely hard. Before it’s range was too long, now it feels too short. Maybe a happy medium is needed?

Some of the settings in the option menu still don’t save when you apply them. Such as disabling auto aim and enabling blobby shadows.

Edit: Auto run dosen’t work as well.

I have a bug to where the ties glitch i call it the [Living Ties] But its making the game less realistic.

Have a good Development :smiley:

This seems to be a framerate issue… either if its too high or too low. We will be addressing it.

A few days have passed, now I wanted to ask about the overlays again.

Thanks in Advance

Looks like these arent currently working. I will add this to the bug list but cant give a timescale when this will be addressed.

Thanks Morloc,

and will there eventually built-in bots for Black mesa source?

Most likely not, we won’t rule it out though.

When is the next patch please?

Soon!

Will there be updates that alter the coding of npcs in any way?

A few weeks have passed.
Thanks in Advance

I wonder if we gonna see dynamic light again in the future for the muzzle flash…

They said it dynamic light was removed due to performance issues. And they will return to it (to fix it). And I hope they’ll really do this. (Someone correct me if I’m wrong)

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.