Beautiful :rabies:
That’s awesome.
That night time shot looks amazing, really awesome props as well.
someone should sticky this thread so it’s easier for people who want UPDATEZ!!! to find them
I like the readable text on those boxes. I always hate when games have a sign but it’s so blurry you can’t read it.
D-D-D-DAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAMN
This is looking really good, sets the mood. I like how everything seem to reflect the light of the moon but at the same time keep a rather dark ambiance.
These containers, so beautiful.
Edit: Woah, the moon and the stars will be particle effects? Does that mean sharp, glowing stars?
The red wheel is our standard interaction wheel.
correct…the stars also pulse.
Fucking awesome. No other words could possibly describe my feelings better regarding your job, guys. Anticipation is eating me up already after 3,5 years of lurking on this project, but I’ll gladly wait as long as it takes…
wow, truly incredible night sky and props! :awesome:
incredible.
Holy cunt. :jizz:
Outdated my fucking ass. All ya need for a good looking game is good art and you’ve got that by the gallons.
HELL YEAH
<3
I’d love to see more of these kinds of small details in the release.
Do any other games use particle effects like that? I find it hard to believe that if it’s as easy as it seems from your comments that other people wouldn’t have used it yet.
Halo 3+ had pulsing stars but they weren’t particles.
Are there going to be like cricket/grasshopper sounds? That would enhance the nighttime mood by 100%.
Are you fuckin’ nuts devs?
“Stars also pulse”, but I guess the real sky constellations and their positions weren’t mapped for the game, right…?