Map Tweak Project - restoration and enhancement

Even forgot this one :smiley:

Yes, I plan to do some more but I am too busy at the moment and have no time sorry but expect some more from around the middle of december

Can someone move the hiding scientist in Blast Pit back on top of the generator?

How would that work when itā€™s a completely different generator?

Inside the generator! then when Gordon attaches the generator to where itā€™s supposed to be. BOOM! Gibs splatter.

Also in the area (first headcrab encounter in HL), remove the guard zombie and flames and make the first headcrab latch to the player because you donā€™t have weapons that time.

Still alive?

If you take in the original Half-Life the HEV suit
you can hear a voice:
ā€œWelcome to the HEV Mark4ā€ or similar

This script Voices event is missing in Black Mesa Source.
Unfortunately, BMS has many of these missing things.
There are usually only small things but you can notice that they are missing.

Make it easier to dodge the vortigaunts right after the destroyed building in ā€œbm_c2a5fā€

Stop bumping this, nobody is really interested in this.

Well, it did look promising at first, even installed those grunt thing, but yeah ā€¦ a long time ago there was an update to thisā€¦

Really wanted to have the remaining partsā€¦

I Have been very Busy working had a computer failure and now just moved house.

I Have it in mind to return to this over the Easter break and will do some work on it then.

Right now I do not have Black Mesa installed but I will by the Easter and get back on it then. It was never a big List anyway and will do what I can over this time period

Idea. Why donā€™t you just make the maps like HLā€™s?
Examples:
In BM, it was larger and has 3 working stations where one of those bridges are broken by the apacheā€™s rpg.
To make it like HL, you can keep the size but the other two stations must be somehow bombed or destroyed. A turret must be near the bridge where it was destroyed by a satchel after a vortigaunt chases it killing both the marine and the vortigaunt.

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valveā€™s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.