Favorite and Least Favorite Chapter, Weapon in Black Mesa

Well if it goes for NPCs:

Favourite alien NPC - Houndeye … although it’s an enemy, it’s in some way cute for me

Favourite boss - Gargantua … one of few monsters in the whole HL universe I’ve always highly respected

Favourite human NPC(s) - Every security guard … helpful, serious, but with sense of humour and you can better understand their non-science language

  • G-man (is he really human?) … mysterious, with creepy look… can’t wait for his voice debut in BM Xen

Least favourite alien NPC - Snark … especially in Forget about Freeman level

Least favourite boss - Apache … I just don’t like the parts with that freakin’ helicopter …

Least favourite human NPC - Assassin - too fast, accurate, sometimes hard to shoot at them

I like how security guards behave like rebels , and they kick marine ass, in OaR the guard wielding a shotgun , he covered my ass and took all marines out. Their AI is not stupid they run away when a grenade is near them. I wish they also have other weapons like mp5s, crossbows, rpgs.

NPC-wise, my favorite is the Assassin, probably because she’s one of the only real enemies that can do serious damage on their own, moreso in numbers. You have to be constantly alert and actually “outsmart” them or you’ll be dead in moments. Also the laser eye trail is an excellent touch.

Least favorite: Zombies, can never nail them in a single shotgun blast, their head really sways around when aiming. ):

IMO the mod version sounded like cyborgs trying to do a Batman impression, the retail actually sounds like real people, i.e., not constantly taunting Freeman or shouting about “going medieval on your ass”.

Actually I loved that line :slight_smile: . Also I don’t think they sounded like cyborgs, very far from it. And even so, they were better then than now (imo).

Beside this, I also liked the taunts since they are supposed to be well… military, and Gordon a simple Ph.D, MIT Theoretical Physicist (that’s not to say that Gordon is not a badass :slight_smile: ). The taunts made the combat pretty damn fun.

Favorite Chapter: Blast Pit
I just liked how everything the player did was to accomplish one big practical goal, instead of just progressing the plot.

Least Favorite: Residue Processing
Added nothing interesting to the mix and had no memorable set pieces. Just annoying jumping puzzles.

Favorite Weapon: Tau Cannon
The build up for this weapon was probably one of the best examples of environmental storytelling. You found out how the weapon worked and what to be careful of without someone talking a tutorial at you. Hell, you didn’t even see the thing before you knew how it worked. Also it’.s got an incredibly high skill ceiling in multiplayer.

Least Favorite: The Tripmine
I’ve gotten maybe one or two kills with it in multiplayer and zero in singleplayer. Enemies would rather stand their ground than follow you around a corner to even trigger one of these useless things.

Favorite Enemy: Bullsquid
I just find them fun to fight for some reason. They take more than a couple shots to kill, and I like the radioactive splatter on my gun when they hit me.

Least Favorite: Snarks
They decide to actually try to kill something when it’s me they try to kill. They’s too small to reliably shoot and running from them isn’t fun.

Favorite weapon: MP5. I’ve played a lot of TF2, and have a pretty good grasp at the game, aimwise, and since aim is so easily transferable to other games, I have a easy time using the MP5. You can spray down enemies like 600 feet away as long as you can control its recoil, which is easy: Just pull down. As long as you can do that, you can abuse this weapon’s laser-like accuracy, which can be OP at times, IMO.

Runner-up: Hivehand. Mostly because of the pickup animation and general animations, but also because it’s a great utility weapon. I like breaking boxes with it, which is way faster than the crowbar. I hope the fix the missing hivehand bug soon.

Least favorite weapon: Grenades. I don’t know why the changed the arc and point of origin when thrown. These things are pretty much useless. I can’t do tricky grenade throws through small gaps anymore, because I just don’t know where to aim it or angle it. I’d like it to match HL2’s arc and point of origin.

Runner-up: Glock. It feels like I’m pelting the enemy with pebbles every time I shoot them. It’s only effective if you get headshots or use the fast fire function, which is incredibly gimmicky in itself, and only useful if you are within dick-touching distance of the enemy. I like the mod’s way of using the ‘firing as fast as you click’ approach.

Favorite chapter: Questionable Ethics. mscl-ambience8. Enough said.

Least favorite chapter: Lambda Core. I don’t like the labyrinthine style of this chapter. The only good part is the teleportation labs section.

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.